Phonics Ninja Review

At phonics.org, we review kids’ phonics programs so you can make informed choices on which apps your child should use. 

Here’s our latest review of Phonics Ninja!

What is Phonics Ninja?

The Phonics Ninja app offers an inventive take on phonics education, mirroring the gameplay mechanics of the well-known Fruit Ninja app but focusing on letters and sounds. 

Tailored for children aged four and up, the app is priced at $0.99 USD. The educational goal of this app appears to be to reinforce the connection between letters and sounds in American English. 

How to Play Phonics Ninja

Phonics Ninja offers parents and adults the ability to dictate which letters and sounds the game emphasizes, attempting to provide a tailored learning experience for their child. 

The game starts by announcing a target sound, requiring players to swiftly match it to the corresponding letter by ‘slicing’ through the corresponding letters as they appear on the screen. While correct responses earn stars, incorrect ones darken the identified letter, offering subtle immediate feedback. 

Each session is timed. The difficulty level, target sounds, and amount of time can be adjusted in the “Parental Gate” area. 

Type of Phonics Instruction

While the Phonics Ninja game is a fun concept, there are some concerns about its type of phonics instruction. 

Lack of Direct Instruction

The Phonics Ninja app has a sole focus on connecting letters to sounds. There is no instruction for alphabetical letter names in the app as they’re never mentioned. The absence of these key instructional elements leaves users without guidance during gameplay. 

Letter Sounds

Phonics Ninja effectively represents most consonant sounds accurately. However, the sound of /y/ has an extra schwa sound added to it. 

There is a section to practice digraphs which are two letters that represent one sound. For example, the /sh/ sound in sheep is a digraph. The sounds of the /wh/, /ng/, and /wr/ digraphs in the Phonics Ninja app are inaccurate. The consonant blends like ‘sl-’ ‘tr-’ and ‘sw-’ are also inaccurate, with an additional schwa sound added to the end. 

Inaccuracies in sounds are not helpful in an app when its sole purpose is to practice letter-sound associations. This inaccurate practice can be detrimental to children learning to read and spell as they start associating incorrect sounds with letters. 

Phonics Ninja Gameplay Concerns

Unfortunately, there are many problems and errors in the Phonics Ninja game, which can make playing frustrating and unhelpful for learners. 

Same Sound, Different Letter

The letters <c> and <k> can represent the same sound. When the sound /k/ is made in the Phonics Ninja app, a child could correctly select a <c> or <k> to ‘slice’. However, the app is looking for a specific answer to the letter <c> or <k> and will only count one as incorrect. There is no way for the user to know which letter they are referring to. This can cause frustration and confusion when practicing letter sounds

Rotating Letters

Another notable drawback of Phonics Ninja is the challenge posed by the swirling movements of letters in the air during gameplay. 

While the app aims to reinforce letter recognition, the animated rotation of letters—particularly <n> and <u> or <m> and <w>, <p> and <d>, <b> and <q>—can be confusing. This makes it difficult for young learners to distinguish between similar letters. 

Addressing this issue by keeping the letters upright could significantly enhance the app’s educational value and user experience.

Is this the letter <b> or <q>?

Player Responses

Phonics Ninja’s feedback system is challenging as the distinction between correct and incorrect answers is indirect and sometimes inaccurate. 

This subtlety may lead players to casually ‘slice’ through all letters without a focused effort to differentiate between different sounds and accurately identify the right letter. 

For example, an impulsive child could easily slash everything without attending to letters or sounds. The blurred line between playfulness and effective learning raises concerns about the game’s ability to encourage precise phonics skill development.

Long-Term Engagement

The Phonics Ninja app offers a singular and limited gameplay experience. The appeal of the game may wane over time, as it lacks the diversity necessary to sustain long-term engagement. The repetitive nature of the activities and limited scope for varied challenges may hinder the app’s ability to keep children consistently interested and appropriately challenged.

Confusing Controls

Phonics Ninja offers adaptive learning options. An adult can select specific letters and sounds for their child to practice. However, the controls can be confusing, leading to unintended settings. 

For instance, an unintentional adjustment can result in the game playing white noise for various sounds, rendering it impractical for anyone to play. 

Confusing controls lead to app limitations.

Is the Phonics Ninja App Worth Trying?

The short answer: No. 

Phonics Ninja falls short of being a fun and accurate way to practice foundational phonics skills. While the app serves a singular purpose—practicing associations between letters and sounds—it fails in accuracy, with some sounds being misrepresented, and scoring responses proving unreliable. 

Also, the visual clarity of identified letters is compromised at times. The confusing parental controls, coupled with the potential to render the game purposeless with inadvertent adjustments, add to the app’s drawbacks. While it may engage users briefly, Phonics Ninja is ultimately a one-trick pony that doesn’t deliver sufficient value for its price or time. 

Want to find a useful phonics app for kids? Read our recommended phonics programs from phonics.org!

Overall Rating for Phonics Ninja

  • Quality of Literacy Instruction: 1 / 5
  • Usability: 1 / 5
  • Engagement: 1 / 5

Starfall ABC App Review

Starfall ABC is a well-known phonics app for K-5 students. But how does it stack up as a literacy education app? This Starfall ABC app review from the literacy educators at phonics.org will help you decide!

What is Starfall?

The Starfall ABC app is part of the Starfall education platform, the brainchild of Dr. Stephen Schutz. Driven by his struggles with dyslexia, Dr. Schutz created an accessible and engaging kids’ learning platform for literacy instruction. This app was launched in 2002 as a free public service and the platform has grown ever since. 

Today, there are nine educational apps in the Starfall platform, each designed with various educational goals and costs in mind. The Starfall ABC app, which focuses on literacy and phonics, has an instructional focus on letter names and sounds. 

App Usability

Starfall ABC’s sign-up process is straightforward, ensuring easy access so users can quickly get started. The flexibility to play any game at any time is a positive, as is the untimed nature of the games. 

Any game can be exited at any time and any game can be repeated as many times as desired by the user. Games could appear more user-friendly by having the option to repeat directions if necessary. The gameplay is never interrupted by distracting ads, which is a great feature for a free learning app. 

Organization and User Interface

The organizational structure of the Starfall ABC app is straightforward and user-friendly, comprising three main areas of play:

  • Alphabet blocks
  • Language games
  • Other app games 

At the center of the interface is the Alphabet Block Area, featuring all letters of the alphabet. This core section allows users to interact with individual letters, providing information on uppercase and lowercase forms, accurate letter sounds, keywords, and animations. 

On the right side, a vertical column offers additional content, including math exercises and seasonal activities. This expands the app’s scope beyond literacy, providing a well-rounded educational experience.

Example of the Starfall ABC alphabet block area.

The bottom row serves as another key area, offering a variety of alphabet songs, American Sign Language (ASL), and language games. This section also provides additional information focused on short vowel sounds in words, recognizing the significance of these elements in early reading development.

Overall, the clear organization of these three main areas facilitates easy navigation and ensures that users can access a diverse range of educational content within the app.

Literacy Content

The educational literacy instruction in Starfall ABC is ideal for early learners but it also provides additional content.

Letters and Sounds

Starfall ABC effectively reinforces foundational letter-sound instruction through consistent repetition of letter names, sounds, and associated keywords. 

The inclusion of a dedicated section for practicing short vowels is particularly beneficial for young learners. The app ensures accuracy in letter sounds, contributing to clear and effective phonics instruction, specifically tailored for American English.

Letter Matching

After a letter has been introduced by name, sound, and keyword, there is a short interactive activity to support practice with this letter and sound. 

Some of these games involve indicating whether the letter is uppercase or lowercase. Others are letter “puzzles” where children are asked to drag the puzzle pieces into the puzzle to make a word. 

Unfortunately, letters within the puzzles are displayed in various individual shapes, which children are supposed to insert in the correct puzzle space below. This takes away from the letter focus, as children can easily match the shapes themselves instead of focusing on letter recognition. A child could theoretically do this puzzle without looking at the letters at all.

The alphabet puzzle game should not include matching shapes. Children can easily ignore the letters, defeating the purpose of the learning exercise.

Sounding Out Words

After children match the puzzle letters successfully the game disappears and the word is shown on its own. Each letter sound is named and then the sounds are blended together to read a word. This is a great model of the important skill of sound blending. Only a few of the letters have this option and it would be great to see this modeled more frequently. 

Short Vowels

There is a separate section in the Starfall app that’s devoted to short vowel sounds. This is a smart instructional decision as short vowels can be a difficult but essential area of learning for many new readers. 

Each short vowel instruction begins with a person singing a short song about the vowel and its short sound and then the person or character asks the user to sing the song along with them. These songs focus on short vowel sounds in the middle of words, which is a more challenging phonemic awareness activity than recognizing initial sounds. 

American Sign Language

The inclusion of an American Sign Language (ASL) section in the Starfall ABC app is a valuable and thoughtful feature. When a child selects a letter, the app not only articulates the letter name and sound but also demonstrates the corresponding ASL sign using hand movements. 

This serves as an excellent accessibility option and proves useful for a broader audience. Associating finger actions or tactile cues with letter sounds has been shown to enhance retention and recall. The ASL teaching component in the app is a beneficial addition, providing an inclusive and effective method for reinforcing letter-sound associations.

The American Sign Language feature in Starfall ABC.

Other Subject Areas

The Starfall ABC app extends its educational offerings beyond letter-sound instruction to include a variety of additional subjects. The inclusion of games focused on numbers, colors, math songs, measuring, basic geometry, motion songs, and seasonal activities is a unique feature. 

These games effectively contribute to building background knowledge and vocabulary, supporting the overall development of language and reading comprehension.

The “3D Space” game is particularly noteworthy, as it prompts children to practice spatial relationships, such as placing objects ‘beside,’ ‘behind,’ or ‘next to’ others. This interactive activity aids in developing basic concepts which are foundational vocabulary and language concepts crucial for effective communication and comprehension in English.

While the full games may not be accessible in the free version, the option for paid updates allows for extended access, making these additional subject areas a valuable resource for a more comprehensive and enriching learning experience.

App Engagement

Educational apps need to be engaging for kids so they can effectively benefit from the content. Here’s how Starfall ABC engages learners. 

Visuals and Animations

The Starfall ABC app engages users through a combination of animated and real visuals. While the visuals and animations effectively represent content, it’s worth noting that they appear somewhat outdated. 

The animations, although clear in their representation, may be perceived as disjointed or jumpy, lacking smooth transitions. Enhancing the fluidity of animations could potentially contribute to a more seamless and visually appealing user experience, aligning with modern design standards. 

Passive Participation

The engagement in the Starfall ABC app tends to be primarily passive, with children often participating by clicking on elements to trigger visuals or animations that coincide with the learning content. 

While this approach enhances accessibility for very young users, it may limit the active application of concepts, as children are not frequently prompted to use their thinking to apply what they are learning. 

Encouraging more interactive and thought-provoking activities within the app could promote greater engagement and stimulate independent thinking among users, fostering a more dynamic and participatory learning experience

Should You Try the Starfall ABC App?

The Starfall ABC app focuses on free instruction in letter names and sounds. It has an easy-to-navigate interface with no distracting ads. The games reinforce letter names and sounds through repetition, visuals, and American Sign Language. 

The app also succeeds in building vocabulary and practicing basic concepts which is the foundation for reading comprehension. The modeling of phoneme blending is commendable, although there is room for improvement in terms of frequency. 

Starfall ABC could improve by updating the quality and flow of the animations. Certain games, like the puzzle game, could be improved by asking children to look at letter shapes rather than arbitrary puzzle shapes around the letter. Additionally, the prevalence of passive participation in many games suggests a potential area for improvement to encourage more active engagement and application of learning among users.

For more reviews of popular phonics and literacy programs for kids, head to phonics.org.

Overall Rating for Starfall ABC

  • Quality of Literacy Instruction: 3 stars
  • Usability: 4 stars
  • Engagement: 3 stars

Hooked on Phonics App Review

Hooked on Phonics, established in 1987, emerged as a renowned educational program designed to enhance early reading skills in children. Initially introduced as a set of books and cassette tapes, the program gained widespread popularity for its systematic approach to teaching phonics. This popularity came during the peak of ‘balanced literacy’ instruction which was taking a very different pedagogical stance. 

Over the years, Hooked on Phonics evolved with advancements in technology, transitioning into interactive software and digital platforms. Currently, their ‘blended approach’ incorporates physical materials such as books that coincide with the programming in the app. 

Hooked on Phonics continues to be a resource for parents and educators seeking effective tools to support literacy development in children. This review focuses on the literacy approach in the Hooked on Phonics app. Learn all about it below!

Organization and Navigation of the App

The Hooked on Phonics app is thoughtfully organized into four distinct categories, catering to various learning needs:

  1. Pre-Reader: This section lays the foundation with alphabet and letter-sound instruction, ensuring a solid start for beginners. 
  2. Learn to Read: This category progresses students to learn blending letters and sounds to read words. 
  3. Hooked on Spelling: This section is dedicated to spelling and writing words.
  4. Hooked on Math: The math section helps kids explore a robust math curriculum alongside their phonics instruction. 

The user experience of the Hooked on Phonics sections is enhanced by easy sign-up and navigation processes, allowing parents and children to navigate the app effortlessly. 

A notable feature is the app’s commitment to maintaining a systematic learning path. This is a beneficial approach as it allows children to gradually build upon necessary skills in a step-by-step manner. 

Users can revisit and reinforce concepts by repeating games, rewatching fun alphabet letter videos, and rereading books within the app. Games and concepts can also be skipped if your child already has mastery of a concept, ensuring that children are having just the right amount of challenge in their reading practice. 

Instructions & Gameplay

The Hooked on Phonics app excels in providing clear and repeatable instructions, catering to children with language or memory concerns. A notable feature is the ability for children to easily turn off background music, enhancing customization to individual preferences and reducing distractions in the game. The games within the app are designed for simplicity, ensuring ease of play for young learners. 

Risk of Passive Participation

Many of the games in the app are somewhat passive. Children primarily click on items to check receptive skills without much emphasis on expressive skills. 

For example, children are asked to click on the word ‘pig’ next to other words like ‘wig’ and ‘rig,’ but aren’t asked to read the word frequently. In this instance, a child can look at the first letter and choose the right answer without looking at the entire word or reading anything. 

Because of the app’s enablement of passive participation, It’s recommended that parents or adults actively monitor the child’s engagement, encouraging them to make sounds or read words aloud to foster more active participation and reinforce expressive skills during the learning process.

Letter-Sound Practice

The Hooked on Phonics app places a strong emphasis on letter-sound instruction, recognizing the pivotal role of letter-sounds in early literacy development. Limited to American English pronunciation, the app introduces letter sounds in a structured and systematic manner, prioritizing the most common sounds to establish a solid foundation for young learners. 

One notable strength is the avoidance of adding schwa or extra sounds to the letter sounds. However, some users have reported challenges in deciphering certain letter sounds, such as the sound of the letters <f> and <v>, which could benefit from clearer articulation. 

Despite these occasional challenges, the app incorporates engaging and adorable letter videos that contribute to a fun and interactive learning experience. People of a certain age may still remember the old commercials for Hooked on Phonics because they know how to create a jingle that sticks! 

These videos not only aid in learning letter sounds but also foster phonemic awareness, contributing to a well-rounded approach to letter-sound instruction.

Reading Words

After letter-sound correspondences are established, Hooked on Phonics uses “word families” to teach word reading. Word families use common rhymes to teach reading. For example, ‘rat’, ‘cat’, and ‘sat’ are all part of the ‘-at’ family. This type of analogy phonics has been shown to help children learn to read words. 

However, more current research has compared the effectiveness of analogy and synthetic phonics and has found synthetic phonics to have a greater impact on reading and spelling ability. 

Synthetic phonics blends individual letters and sounds together to read words. While any phonics instruction is beneficial, incorporating more emphasis on modeling and practicing individual phoneme blending could enhance the program’s efficacy.

Reading Books

Some lesson sequences in Hooked on Phonics end with the reading of a book. The Hooked on Phonics app uses decodable books, which means that the words a child reads align with the words they have been taught how to read. 

Many of the books in this app are highly decodable which supports early readers in solidifying phonics knowledge in continuous texts. Any irregular words in the text are introduced and practiced before the child reads the book, which is another positive scaffold to help new readers. Additionally, these books can be revisited in the in-app library for repeated practice at any time. 

The books within the Hooked on Phonics app could benefit from the addition of comprehension questions to ensure the child has understood the sentences and stories they have decoded. This is something parents could do with their children after reading a book together. 

Spelling

Spelling instruction begins with a short video with direct and explicit instruction and explanations of the skill the child will then practice. This is a strength of the Hooked on Phonics app as both children and adults can quickly learn key spelling concepts in a short amount of time. 

In the app, early spelling instruction largely focuses on a ‘word family’ approach. Initially, children are asked to sort words they hear into word families. For example, does the word ‘rap’ fit in with the ‘-an’ family or the ‘-ap’ family? The full sample word is already spelled in the game, which leaves room for children to play this spelling game without paying attention to sounds in the words. That is not ideal.

The next spelling activity has children sort word families and letters into separate boxes to ‘unscramble’ a word. This activity resembles the common practice of Elkonin boxes, however, these boxes should represent individual sounds, not word families. 

Similarly, consonant blends like ‘sl-’ or ‘dr-’ are placed in the same box instead of two separate boxes, one for each sound. The spelling activities could be improved by using individual letter sounds more often to spell (synthetic phonics). 

Evidence & Research

Some versions of Hooked on Phonics have been around for 37 years. Surprisingly, there are no studies evaluating its effectiveness. 

What Works Clearinghouse evaluates high-quality scientific evidence supporting different educational methods and approaches. Regarding this phonics app, WWC states they are “unable to draw any research-based conclusions about the effectiveness or ineffectiveness of Hooked on Phonics.”

As the educational landscape evolves, it would be beneficial for Hooked on Phonics to incorporate contemporary research findings into its materials and reference more recent studies to back up its effectiveness.

Unsubstantiated Advertising Claims

That said, the history of Hooked on Phonics involves notable scrutiny from the Federal Trade Commission (FTC) in 1994, which demanded that the program’s manufacturer either discontinue its advertising campaign or conduct more extensive research into the program’s effectiveness, while also disclosing any evidence of failure. However, 30 years later, it appears that this demand has not been fully addressed. 

Despite this history, Hooked on Phonics continues to assert its bold claim with the current motto: “Your Child Will Read, Guaranteed.” It’s important for consumers to critically evaluate such claims and be aware of the ongoing need for transparency and up-to-date research to support the efficacy of educational programs. No app can claim to teach every child to read. 

Is the Hooked on Phonics App Worth It?

The Hooked on Phonics app offers a user-friendly and enjoyable experience that is likely to aid children in learning to read. The app’s ease of use, engaging content, and cute features contribute positively to the learning process for both children and adults. The decodable books in this app are simple and clear, supporting new readers in their practice. 

However, the literacy instruction in the app could benefit from updates. The type of phonics instruction, expressive engagement from learners, and a reassessment of the program’s claims could use more attention. 

While the Hooked on Phonics app remains a popular choice for parents and educators, an ongoing commitment to evidence-based practices and transparency in advertising claims could further enhance its effectiveness and reputation in literacy education.
To stay up to date with phonics program reviews, instruction methods, and educational insights from experts, follow phonics.org.

Hooked on Phonics Ratings

Overall rating: 3.5 stars

Quality of Literacy Instruction: 3.5 out of 5

Usability: 4 out of 5

Engagement: 3 out of 5

Building Early Literacy Skills: Teach Your Monster to Read Review 

Teach Your Monster to Read is an engaging and visually appealing literacy app intended for children from 3-6 years old. It was developed by the Edoki Academy and is a part of the Usborne Foundation. 

Teach Your Monster to Read uses in-app storytelling to engage children in helping their “monster” learn to read and fix their spaceship while exploring various islands on a far-away planet. In this review, we’ll explore the key features, educational value, and overall user experience of this popular literacy app. 

Benefits of Teach Your Monster to Read

The Teach Your Monster to Read app has many benefits that help children learn how to read. These aspects encourage motivation to continue playing and learning. Most importantly, many features of this app are in line with what reading research has found to be effective ways of learning to read and spell. 

Engaging and Motivating

One of the immediate strengths of the app is its vibrant and user-friendly interface. The colorful, whimsical design instantly captures the attention of young learners, creating an inviting environment for them to explore and engage. 

The app provides positive reinforcement through rewards and prizes, encouraging children to continue playing and practicing their literacy skills. Kids can collect stars and use them to select items to customize their adorable monsters. This feature is a fun add-on and doesn’t appear to be too distracting. The use of gamification elements adds a sense of fun to the learning process, making it more likely that children will stay engaged and motivated to continue learning.

Research-Based Reading Instruction Methods 

Teach Your Monster to Read uses a systematic and synthetic phonics approach. The systematic approach refers to teaching phonics in an explicit, step-by-step method. 

Teach Your Monster to Read starts by teaching and practicing letter sounds in a specific order. Children are then encouraged to blend these sounds to read words. In this way, children learn new information piece by piece. 

Synthetic phonics means that individual speech sounds (or phonemes) are blended to read words. This is different from other types of phonics that use word families or chunks to word-read (decode). Reading research supports synthetic phonics as being the optimal choice for teaching children to read. 

Building Reading Skills 

Teach Your Monster to Read encourages phonemic awareness skills such as “blending” and “segmenting.” Blending involves combining or putting sounds together to read words. Segmenting is breaking a word into its individual speech sounds. The inclusion of these skills is important for learning how to read and spell. 

Individualized Learning Paths

There are three options for beginning this app: First Steps, Fun with Words, and Champion Reader. Ideally, a parent or educator can choose which path will most benefit their child or student when beginning the app. 

This app also has some adaptive learning features including re-introducing previous mistakes for continued practice. The “Practice” section of the app allows an educator or parent to choose specific letter sounds or word types for a child to practice with a variety of different easy-to-play games.

Drawbacks of the Teach Your Monster to Read App

While Teach Your Monster to Read excels in many areas, it’s important to consider certain aspects that might pose challenges for a diverse audience. There are several limitations and weaknesses in this game to be aware of. 

Sound Articulation

The way speech sounds are pronounced or articulated is incredibly important when teaching someone to read. Teach Your Monster to Read relies on British English articulation. Some speech sounds, such as the /r/ sound, may not align with the accents or pronunciation commonly encountered outside of British English. 

This articulation setting could potentially create confusion for learners who are exposed to different regional accents. These specific sounds are often difficult for children to learn to pronounce, which also makes these sounds more difficult to read and spell. Ideally, children should learn phonics through a literacy approach that matches the pronunciation of their regional dialect.

Letter Introduction and Accuracy

Furthermore, Teach Your Monster to Read occasionally introduces words that use sounds that haven’t been taught yet. Some of these words are referred to as “trickies”. These are words frequently used in children’s texts that may not follow a regular phonics pattern. 

However, other irregular words that are not “trickies” are still introduced as though they follow a regular phonics pattern. For example, the word “kind” is introduced quite early in the game. While children are taught that the letter i makes a short /i/ sound like “insect”, the letter <i> in “kind” makes a different, long vowel sound. This departure from the established learning path could lead to confusion for young readers and disrupt the systematic approach to phonics instruction.

Learning Pace and Stage

There are options in the app to customize the learning experience for a child. However, the system in this app has not been perfected. 

The first game choice (“First Steps”) includes learning letters and sounds. The next game choice (“Fun with Words) is for children who are reading sentences. There is a large gap between these skills. Children who know letter sounds but are not yet able to read sentences may find the first stage repetitive and easy and the next stage too challenging. 

Ideally, the app should have a placement quiz at the beginning of the game to help pinpoint where the child should begin. Alternatively, having an option for parents and educators to skip ahead to the correct starting place for their child or student would be helpful.

Clarity of Directions

Unfortunately, many of the directions in the Teach Your Monster to Read mini-games cannot be repeated. Repetition of sounds and target words for learning is so important for new readers. It can be frustrating to play a game where the directions or unclear or key words are missed. 

Without clear direction, children may tend to ‘guess’ at words or sounds instead of doing the important work of learning letter sounds and blending. Parents and educators can help their child or student by immediately turning down the music volume in the app, which can help focus on the directions and sounds introduced in the game. 

Passive Participation

Many of the mini-games are exploitable and can be completed without actually knowing letter sounds or word-reading skills. Kids could potentially click around to get the ‘right’ answers to move along in the game. 

Furthermore, many of the activities and tasks in the game test for receptive skills rather than expressive skills. For example, children could be asked to identify a certain word out of a variety, but often they don’t need to produce that sound or read the words themselves. The expressive skills are often more challenging and parents can play along to encourage their child’s full participation. 

Teach Your Monster to Read: Overall Rating 

Teach Your Monster to Read offers a rich and engaging platform for early literacy education. It uses a systematic synthetic phonics approach to teaching word reading in a fun way. 

Addressing concerns with customization of the learning pace and articulation settings as well as encouraging active participation in learning activities could make the app even more accessible and accommodating to a wider range of users.

Want more phonics program reviews and teaching tips? Explore phonics.org for resources on all things phonics!

Reading Eggs Review for Phonics Education

Reading Eggs is a well-known education app. It has a comprehensive and expansive array of activities to choose from for children aged 2-13 in both British and American English. It’s widely used by both parents and educators to support children’s reading and math instruction. 

The Reading Eggs program contains three distinct programs: Fast Phonics, Reading Eggs, and Reading Eggspress. Beyond these programs, Reading Eggs also boasts an impressive digital library. 

In this review, literacy experts at phonics.org shed light on the quality of literacy instruction in the smaller, embedded Reading Eggs program. Keep reading to discover the pros and cons!

Reading Eggs App Navigation 

Several features stand out when we look at the user navigation of Reading Eggs—some positive and some left to be desired.

Diverse Login Options

Reading Eggs offers a range of convenient login methods, encouraging accessibility for both students and parents. The inclusion of options such as QR code scanning and personalized informational login letters sent home enhances the user experience. These letters can be automatically translated into 11 different languages making accessibility easier for English language learners and their families. 

Visual and Auditory Overwhelm

The app’s design may pose challenges for young or neurodiverse users as it tends to be visually and auditorily overwhelming. Children have to fluctuate volume controls, given the fluctuating sound levels throughout the app. This adds a layer of complexity that isn’t beneficial for kids.

Program Complexity 

Each of the three programs—Fast Phonics, Reading Eggs, and Reading Eggspress—comes with its own set of navigation and organizational structures. Reading Eggs, in particular, introduces elements like “Peaks,” “Maps,” and “Phases,” which may appear complex even to well-trained educators. 

These details could potentially hinder swift and intuitive navigation within the app or make it challenging for educators to align instruction with the systematic approach in the app. There’s also a noticeable amount of dead or broken links within the educator navigation portion of the app, which increases navigation difficulty. 

Research-Based Foundation

What type of phonics instruction does the Reading Eggs app use, and is it helpful? Let’s consider the important factors. 

Use of Synthetic Phonics Instruction

Many of the Reading Eggs games and activities use a synthetic phonics approach. This means individual letters and sounds are blended to read words and segmented to spell words. This is backed by research as one of the most effective forms of phonics instruction. 

Reading Eggs offers a large variety of games and activities to build phonemic awareness, phonics, vocabulary, and reading comprehension skills in a systematic, explicit way. The Reading Eggs app is transparent about the scope and sequences they use, as well as the research and evidence to back up this approach. As a company, Reading Eggs offers excellent staff training and online webinars to support educators in understanding how to use the app and why this approach is effective. 

Reading Eggs Study

Reading Eggs claims to be supported by research, as indicated by a study highlighted on their website. However, a critical examination reveals that the study employed the Fountas and Pinnell Benchmark Assessment System as a measure of reading ability. It’s worth noting that there is substantial criticism about the effectiveness of this particular assessment system in accurately gauging a child’s reading proficiency. This raises concerns about the validity and reliability of the research-backed claims made by Reading Eggs.

Errors and Inaccuracies

The main downsides of Reading Eggs as an education app relate to inaccuracies and the pace of lessons. 

Inaccurate Short Vowel Sounds

One of the most difficult and important skills to acquire when learning to read words is the automatic recognition of short vowel sounds and letters. Associating a keyword with a short vowel sound can be an incredibly helpful touchstone when learning to read. Reading Eggs uses these keywords alongside embedded picture mnemonics which embed a picture/keyword into the visual look of the letter. This isn’t just cute, it is research-based to help children remember these important sounds. 

Unfortunately, the app isn’t always accurate. For example, Reading Eggs chose the keyword and picture ‘orange’ for the letter <O>. The first sound in orange is not the short /ŏ/ sound. This representation appears many times on the Reading Eggs site including printable materials such as the “sound mat”. The placement test for the entire app even asks a child to, “click on /ŏ/ as in ‘orange’”. An example of an accurate picture and sound that could have been used is an ‘olive’ as it begins with the accurate sound of short /ŏ/ and is already in a conveniently round shape. 

Short vowel sounds are foundational and tricky in learning to read. Inaccuracies like this can be confusing and frustrating for children who are trying to learn to read words. 

Missed Opportunities in Word Pronunciation 

High Frequency Words in Reading Eggs are sometimes taught using visual identification of the whole word like in its games “Leaping Penguins” and “Golden Goose”. The child is told a target word to look for and then shown a sample of words to choose from. When the child chooses the correct word, a “ding” sound indicates they were right. In this teaching practice, verbal pronunciation of the visual word should be repeated as many times as possible. It would be optimal for the child to hear the correct pronunciation of the word every time they click on it. 

Fast-Paced Reading Activities 

One of the most important activities within Reading Eggs is the “Blend a Word” game, where individual sounds are named with their corresponding letters and then combined to form a word. The instructional model is followed by a prompt for the child to repeat the process. However, a notable inadequacy is the swift pace at which this activity progresses. The rapid pace of the game may hinder the learning experience, especially for children who require more time to process and practice these foundational skills. 

Additionally, limited opportunities for children to repeat and blend sounds adequately may result in less effective learning outcomes.

Introducing more interactivity and allowing for a more flexible pace in this aspect of the game would better support all children, including those who may need additional time to master the blending of sounds. 

Reading Eggs’ Digital Library

Diversity & Variety of Books

Reading Eggs has a digital library with over 3500 different book titles, including:

  • Fiction
  • Nonfiction
  • Leveled books
  • Decodable books
  • Books that can be read aloud to a child
  • Books a child can read themselves

Notably, the Reading Eggs library also contains a First Nations series which is a culturally diverse and beautiful addition to the types of stories children can hear and learn about. 

Different Types of Text

The Reading Eggs digital library has decodable books. Decodable books are phonetically controlled texts that only ask children to read words they’ve been taught and have practiced how to read. Decodable texts discourage guessing by relying on pictures in the stories and encourage decoding by looking at the words and sounding them out. 

The decodable texts in Reading Eggs are cute and generally aligned with the scope and sequence provided. Some books do appear less decodable than others, such as the early introduction of multisyllabic words. 

Additionally, when searching for decodables, the library features a Lexile, F & P level, or Reading Recovery level for the decodable books. Ideally, decodable books would be ‘leveled’ by their place in the scope and sequence or by outlining skills the child needs to know before reading. 

Is Reading Eggs a Good Phonics App?

Reading Eggs stands out as a robust educational app, offering an extensive range of activities and a diverse digital library to support literacy and math skills in young learners. 

While its multilingual features and login options contribute to accessibility, the app is not without its challenges. Complex navigation, overwhelming visuals and audio, and pacing issues in critical activities raise concerns about the overall user experience. 

Despite these challenges, Reading Eggs could be an interesting resource to supplement systematic literacy instruction, especially if improvements are made to enhance the accuracy of phonics instruction, user navigation, and instructional pacing.

To discover more phonics apps that are effective for kids, check out our library of reviews here!

HOMER Learn and Grow App Review

HOMER Learn and Grow is an educational app tailored for children ages 2 to 8. The app boasts a diverse range of activities and aims to cover key developmental areas such as reading, math, social-emotional learning, creativity, and thinking skills. 

In this review, let’s take a closer look at the quality of literacy instruction in the app so you can decide whether or not it’s worth using in phonics instruction.

The Learning Path in HOMER 

The learning path of HOMER takes children through a series of lessons that gradually build upon their knowledge. Overall, it’s personalized and systematic but can improve its parent involvement. 

Systematic Instruction

HOMER Learn & Grow takes a personalized approach to learning with an introductory quiz that helps determine each user’s starting point and their appropriate learning path. This ensures that the educational content is developmentally suitable, adapting to the unique needs of users with different ages and ability levels. 

The “Learning Path” is an easy-to-follow line and indicates that the instruction in this game is systematic. Systematic instruction means that there is a carefully pre-planned sequence of skills that will be introduced and practiced. These skills will move from easier to more difficult as the game progresses. 

There is also a “practice” area for players to leave the path and practice specific skills. The HOMER app explains why they have chosen this approach and clearly shares the evidence that supports it. 

Transparency and Communication

While it is commendable that the app has a clear learning plan, it could be more transparent with educators and parents about the details of this learning path. Sharing a description of skills along the learning path or a “Scope and Sequence” would improve communication about specific learning goals for children. 

Phonemic Awareness Activities 

Phonemic awareness is the ability to work with individual speech sounds (phonemes) in language. It is a foundational skill for learning to read. HOMER has many activities and methods that help new readers improve this important skill. 

Practicing Letter Sounds

The foundational skill of phonemic awareness is addressed by the HOMER Learn & Grow app, particularly in its introduction of letter sounds. The app excels in its letter sound accuracy, presenting clear and precise representations of phonemes.

Note: the letter sounds within the HOMER app are delivered (and limited) to an audience that speaks American English. 

Learning Short Vowel Sounds

Knowing vowel sounds is crucial to literacy development. Every word has a vowel sound. Children cannot read any word without first knowing vowel sounds. Short vowel sounds are a common place for new readers to get stuck. The HOMER App has a great deal of practice and repetition in recognizing, producing, and hearing these sounds, which is truly valuable in learning to read. 

Sound Articulation Exercises 

Another admirable feature of HOMER is its inclusion of facial animations that show users how to articulate sounds. This type of modeling can be helpful for children learning to make new speech sounds or identify them in words. 

While the app successfully incorporates these visual aids, it’s worth noting that the quality of the facial animation may fall short in providing detailed assistance. This feature could be improved by increasing the detail in the animation, showing a real mouth making the sound, or including a short description of what the tongue, teeth, and lips are doing to make each sound. 

The game also has a feature where a child can listen to a specific sound and then record themselves repeating that sound. Then, they can listen back to how they made the sound. This is a fun and helpful way for children to be able to hear how they make a sound and how it compares to the sample sound. 

However, any sound, no matter how inaccurate, can be recorded and practiced by the child. The game will give positive feedback for any articulation of a sound, even an incorrect or completely unintelligible one. Therefore, parents and educators should monitor this gameplay and consult with a speech-language pathologist (SLP) if they have concerns about speech production or articulation for their child. 

Teaching Letter Formation

An important skill in early literacy is learning how to print letters. The HOMER Learn & Grow app introduces letter formation through videos that model the formation of the letter while a child’s voice narrates what they are doing to make the letter. This is referred to as a ‘verbal path’ for the formation of letters and can support a child’s memory of how to form that letter. There are also opportunities for children to trace a letter with an animated line guide. 

Accuracy of Letter Formation 

Unfortunately, HOMER’s model videos and tracing games do not follow common letter formations approved and used by occupational therapists and educators. This can cause children to practice letter formation in an inaccurate way or a way that won’t align with what’s taught in schools. 

This is especially important for the formation of the letters <b> and <d> as they are so often confused by children. Additionally, the game accepts and rewards many formations of the letter, even inaccurate ones. Parents and educators should carefully monitor this part of the game to see that letters are made appropriately and accurately. 

Reading Practices 

When it comes to reading, the HOMER app offers several learning activities that follow specific types of phonics instruction.

Synthetic Phonics

The HOMER Learn & Grow app uses synthetic phonics to teach children to read and spell. Synthetic phonics uses individual letters and sounds that are blended to read words. It’s a simple, logical, and evidence-based method of teaching reading and spelling. 

“Tap to Read” Decoding Exercises

The HOMER app has a “Tap and Read” game where players tap individual letters in a word to hear their sound. Then, the sounds are blended to read a word. 

In the app, blending is first done slowly while visually represented by a sloth on roller skates gliding under the letters as the sounds are repeated. Then the word is blended more quickly, which is shown with a hedgehog on roller skates gliding under the letters. The player can click on the sloth and hedgehog to repeatedly hear the slow and fast blending of the sounds into a word. 

This game does a great job of visually representing and modeling what phoneme blending is and how words can be ‘sounded out’. That said, this game can be quite passive for new readers since it blends the words for them. Parents or educators should encourage their children to participate and verbally blend the sounds into words along with the characters on screen. 

Continuous Texts and Story Reading 

The HOMER app has a “Stories” feature which includes classics like Where the Wild Things Are and other books that match the interests of each child or student. The learner in the app can choose to read these books on their own or have them read out loud. These story-reading options are a great feature of the HOMER app, supporting a child’s motivation and comprehension in early reading.

Early Readers

There are also books along the “Learning Path” in the reading section of the app. The first reader is called The Boys Like to Run. Many of the words in this book, such as “run”, are decodable. This means the child has been taught how to blend sounds together and those practice words are in the book. This helps children practice their new decoding skills in connected text. 

Unfortunately, many words in the first book are irregular, referred to as “sight words” on the app. To read this first book, a child would need to know how to sound out some CVC (consonant-vowel-consonant) words, have nine words visually memorized, and be able to connect these words in a sentence. This may be a challenging task for some children. Simple changes like replacing the word “boys” with “kids” in the book would increase its decodability and increase the confidence of a reader attempting their first independent reading of a book.  

The HOMER app also asks to record the learner reading the decodable sentence out loud. While the recording may be helpful for a child to think about their fluency in reading a sentence, the app does not check for accuracy. It also praises the child for any attempted answer. Again, it is best to have adult supervision to see that a child is practicing reading correctly. 

Spelling Lessons

HOMER Learn & Grow impressively integrates effective early spelling instruction within its platform. The app uses Elkonin boxes in a gamified format, providing a dynamic and interactive learning experience for young readers. 

The inclusion of Elkonin boxes is a notable pedagogical choice, as it aids in modeling the segmentation of words into their distinct phonemic components. The instructions in the game present a whole word and then clearly segment the word into its individual parts. The explicit modeling of segmentation is an important phonemic awareness skill necessary for early spelling. 

HOMER’s commitment to mixing educational content with interactive gameplay proves to be a valuable asset in making early spelling instruction both enjoyable and effective for kids.

Is the HOMER Learn & Grow App Worth It?

HOMER Learn & Grow stands out as an easy-to-use and enjoyable educational app for young learners. 

Its incorporation of a systematic synthetic phonics (SSP) approach for both decoding (word-reading) and encoding (spelling) contributes to a robust foundation in literacy skills. The app successfully combines fun and cuteness with educational content, creating an engaging learning environment. 

However, there are a few drawbacks. Though it may seem like a child could use Homer independently successfully, certain features don’t provide the necessary feedback to be effective.  This means that adult supervision is required in certain features like the articulation of letter sounds or encouraging active participation in sounding out words. Additionally, some changes could be made in early books in the app to build competence and confidence in kids learning to read. 

Lastly, there is room for improvement in the app’s accuracy of letter formation. Addressing these concerns could further enhance the overall effectiveness and appeal of HOMER Learn & Grow for a wider range of young learners.

To learn more and compare phonics apps like HOMER Learn and Grow, check out the resources at phonics.org.

Endless Reader App Review: Phonics Games

Endless Reader, a popular educational app designed for young learners, captivates children with its animated letters and engaging gameplay. Aimed at making the initial steps of reading enjoyable, the app boasts a visually appealing interface and straightforward activities. 

Beneath the surface, certain aspects of the Endless Reader app warrant careful consideration, especially regarding letter sounds and phonetic accuracy. In this review, we explore both the positive attributes and the concerns surrounding the Endless Reader app in its effectiveness as a tool for early literacy development.

Endless Reader App Description

The Endless Reader app begins with an alphabet displayed on a friendly monster’s face. Players can explore the alphabet sequentially or select specific letters and words to work on. The initial experience includes the first six letters for free, with the option to unlock additional paid word “packs.”

Once a word is chosen, it appears on a paper background, with the entire word pronounced clearly. Adorable animated monsters then playfully scramble the letters, prompting players to drag each letter back to its designated outline. The letters ‘come alive’ as they are touched on screen. Each touch or drag produces a sound associated with the corresponding letter.

Subsequently, a longer sentence is presented, with three words missing. Players must strategically place these words back into the sentence based on their outlines or shapes. Once the word is successfully reconstructed, a vivid scene unfolds, where the word’s meaning is brought to life by a group of charming monsters. The sentence is then read aloud and the player moves on to play the next word. 

How Endless Reader Works 

The educational goal of the Endless Reader app is to introduce early readers to “sight words.”

The app describes sight words as “the most commonly used words in school, library, and children’s books.” 

However, this definition is not entirely accurate. A sight word is any word that a person can recognize instantly. What Endless Reader is describing in its description are “high-frequency words.” These are words that are most frequently used in written language. 

The goal of the game appears to be to turn these highly frequent or common words into sight words through repeated exposure. 

What Does Endless Reader Do Well?

Here are some of the “pros” of Endless Reader if you’re considering it for your child or student. 

Adorable, Animated Letter Characters

The visual appeal of the cute animated letter adds an element of engagement for young learners. The vibrant and friendly design makes the learning experience more enjoyable.

Simple and Straightforward Gameplay

Endless Reader excels in its simplicity. The straightforward gameplay ensures that children can easily navigate and play the game independently. There are no distracting ads, pop-ups, or loud music interfering with a child’s focus and attention. 

Builds Language Comprehension

The enactments of the sentences aid in language comprehension and provide grammatical context for how the word can be used. This feature enhances the understanding of vocabulary and sentence structure in a fun and interactive way.

Alphabet Matching for Beginners

Matching the same letters together may support letter recognition and help children differentiate individual letters from one another. 

Valuable Learning Goal

There is evidence that learning a small number of high-frequency words alongside phonics can support students learning to read texts. It makes sense to have a game with a focus on improving a student’s recognition of words that are frequently used.

Concerns With Endless Reader

Learning a small number of irregular high-frequency words can help children with overall reading ability. However, the methods used by Endless Reader could be improved. 

Inaccurate Letter Sounds

One of the critical components of early reading development is a solid understanding of the connection between letters and sounds. This is called a grapheme-phoneme correspondence (GPC). Unfortunately, Endless Reader falls short in this aspect, potentially hindering the progress of young learners. 

A notable example of the app’s letter-sound shortcoming is the addition of sounds to certain consonant letters. For example, the letter <N> represents the sound /n/, but Endless Reader’s pronunciation of the letter <N> sounds like “neh.”  When teaching letter sounds to kids, it’s important to clip the sound entirely so children hear one accurate sound, not multiple. 

Learning these sounds inaccurately may confuse children and eventually hinder their ability to read and spell words. This could potentially be an even larger problem for children who have difficulty with speech sounds and articulation. Unfortunately, most consonant sounds in Endless Reader are inaccurate or unclear. 

Misrepresentation of Sounds in Words

Another concerning aspect of the Endless Reader app is the mismatch between sounds in words. For example, the word ‘eat’ has two sounds: /ē/ and /t/. However, in the Endless Reader app, the word ‘eat’ is represented by three sounds /ē/ /ă/ /t/. This is inaccurate. Ideally, the <ea> letters in this word would stay connected and make one sound /ē/ (long e). 

Additionally, in the app, the letter <E> in the word “cake” makes a short /ĕ/ sound. This misrepresentation not only confuses young learners but also undermines their ability to apply phonetic decoding skills when encountering new words.

Regular vs. Irregular Words

Some high-frequency words can be easily sounded out or decoded. For example, words like ‘in’, ‘it’, and  ‘on’ are frequent and easily learned by blending the sounds to read the words. Other words, like ‘said’ or ‘of’ are very common, but do not follow typical phonics patterns. These words are sometimes referred to as “irregular.” 

There is some evidence that suggests pointing out the irregularities in these words helps children recognize them. Notably, Endless Reader teaches these irregular words in the same way as the words that are phonetically regular and does not show where the irregularities occur. 

For examples of resources that do make this differentiation see: The University of Florida Institute and Heart Word Magic videos. 

Subpar Word Choices

The Endless Reader app says, “We have added a few words that are not usually regarded as ‘sight words’ so we can present a complete A-Z collection of words for each level”. Even with this consideration in mind, Endless Reader’s word selection has room for improvement. 

For example, the first word for the letter c is ‘cake.’ This is not a particularly common word in children’s books. The words ‘can’,  ‘came’, and ‘come’ also start with the letter <C> and are much more frequently occurring in children’s texts. Choosing words that are higher-frequency in this game would have more impact on improving a child’s reading ability. 

Is Endless Reader Worth It?

The Endless Reader app has a cute and simple approach to introducing high-frequency words to new readers. However, the inaccurate sounds it teaches can cause children to learn letter sounds incorrectly. This could negatively impact word-reading and spelling development. 

Addressing these issues is crucial for ensuring that young learners develop a strong literacy foundation, setting them on a path toward successful and confident reading. Parents and educators should be aware of these challenges and consider looking elsewhere for “sight word” practice. 

Want to learn about more effective phonics instruction programs and learning apps for kids? Browse the resources on phonics.org including expert reviews and recommendations.

ABCmouse Review: Quantity vs. Quality for New Readers

ABCmouse.com is an educational app tailored for children ages 2 to 8. It offers more than 10,000 activities and 850 lessons that foster learning in a variety of subjects. 

If you want to know the quality of ABCmouse lessons, keep reading. This review takes a close look at the literacy lessons and games available in the app. 

Rewards in ABCmouse Lessons 

ABCmouse lessons provide in-app rewards to motivate and engage young learners. Children earn tickets for completing lessons and games, which they can then use to purchase items such as accessories for their avatars or virtual pets to play with. 

Rewards can be engaging for young children. However, research suggests extrinsic rewards may actually hinder an inner desire to learn. ABCmouse’s focus on games and rewards may also introduce distractions from the educational parts of the app. 

How Does ABCmouse Work?

ABCmouse.com can be played in a free-form style where children choose from a large selection of activities based on their interests. There is also a “learning path” option where children follow lessons in a structured, step-by-step way. 

Different subjects are introduced along the learning path including literacy-based activities. A description of this learning path or Scope and Sequence is easily accessible on the ABCmouse.com website for educators and parents to refer to. Additionally, the path can be customized by an adult to best suit the needs of an individual child or student.

One questionable aspect of this structure is that children are expected to read and spell words outside of the provided learning path. Learners in Kindergarten may be given challenging tasks such as spelling words with diphthongs, a concept that is not introduced until grade 2 on the learning path. This can be discouraging for early readers as they try to complete tasks that exceed their current skills and abilities.  

Learning to Read Words in the App

The ABCmouse.com Scope and Sequence includes 40 “High-Frequency Words” for pre-kindergarten and another 54 words in the Kindergarten program. “High-frequency words” are words that are commonly seen in children’s texts. 

The games and activities in ABCmouse encourage kids to remember these words based on their visual appearance. Some games ask children to match a word to its outline or shape, which is an instruction method that does not help with learning to read. 

According to experts, learning letter sounds and blending is a more efficient, effective method of learning to read words. Frequent words such as “in” are easily read by blending the two sounds /i/ and /n/ together. Memorizing the outer shape of this word does not help a child remember or identify it in the future.

ABCmouse Phonics Lessons 

The phonics lessons and games on ABCmouse.com focus on word families or analogy phonics. For example, “not”, “pot”, and “lot” are all words in the “-ot” word family. Analogy phonics can support a child’s ability to read words but it may not be the most efficient or effective type of phonics to use. 

The Clackmannanshire Report, a study on reading and literacy development, compared different types of phonics instruction over a 7-year period. Synthetic phonics was found to have the most impact on reading and spelling achievement as opposed to other methods including analogy phonics. 

Synthetic phonics involves teaching individual letter sounds and blending those sounds to read words. For example, the sounds /p/ /o/ /t/ can be blended to read the word “pot”. The ABCmouse app could improve its phonics lessons by incorporating synthetic phonics instead of focusing on word families. 

A Digital Library for Early Readers 

ABCmouse.com has a large digital library of over 450 children’s books. These include fiction and nonfiction books that parents can read aloud to children and that early readers can read to themselves. The large variety of books in the collection provides an immediate library that caters to any child’s interests. 

Stepped Readers

The “Stepped Readers” or leveled books in the library are intended for early readers to read themselves. The earliest stepped readers are predictable books, meaning the same sentence is repeated and then one word changes on each page. The changed word corresponds with the picture in the book. In this way, children can memorize and repeat a phrase to guess the word based on the pictures. 

Words Outside of Scope and Sequence

Books in ABCmouse also have many words that are outside of the scope and sequence (or learning path) presented in the app. For example, one of the Step 2 books contains the word “gardener”. Reading the word “gardener” requires a child to know how to read a 3-syllable word with R-controlled vowels, but these skills aren’t introduced until Step 9 of the app. 

Aside from being confusing, this can further encourage new readers to use pictures as a crutch to guess words in a story. This may limit an early reader from developing proper reading skills. When pictures are taken out of books, children no longer have this ineffective strategy to rely on. 

Teaching new readers to rely on guessing words instead of sounding them out is not supported by educational research. It’s a strategy that readers with underdeveloped literacy skills rely on and is therefore a weak point in the ABCmouse program.

Alphabet Games: Letter Formation 

ABCmouse.com includes a letter tracing game that allows children to practice the early literacy skill of forming letters. In the activity, a short video models how to make the letter and then instructs the child to trace the letter with their finger. 

There are several concerns with this activity. First, it can be easily exploited by kids. A child could create any shape (or scribble) over the letter and be rewarded for writing the letter “correctly.” An adult should observe their child using this app to make sure the child traces the letter properly. 

Another concern is that the video model of making the letter does not follow the letter formations commonly taught by occupational therapists or educators. For a more accurate alphabet tracing practice, you might want to try a different phonics app.

Is ABCmouse Worth It?

ABCmouse.com has a deep catalog of activities, games, and books for children to engage with. It makes educational activities fun and engaging but it also has a few shortcomings.

The educational quality of the ABCmouse phonics program is limited because it relies on visual memorization of whole words instead of teaching children how to sound words out. 

Although a “learning path” is provided, the words that children are expected to read and spell often veer from this path, presenting overly challenging tasks to new learners. As a result, children may learn unhelpful reading strategies when they should be learning how to sound out (decode) words properly. 

Looking for more effective phonics instruction apps to help your child learn to read? Visit phonics.org to explore the best options available today.